Thursday, November 26, 2009

L5R Campaign : The Plot

Okay. We're one session away from the end. So, I think I can tell everyone what's going on.

Timeline
Two years ago, Otomo Ryogo married a Crane woman (Doji Akore) in secret, despite the disapproval of both families. After the passage of time (irrelevant), the secrecy began to tear him apart and Ryogo-sama took his daisho and his name and traveled West, believing he could achieve glory in the Shadowlands by defeating a monster — any monster — and returning with some kind of trophy (yes, he is a confused little noble with no concept of what the Shadowlands truly is).

Some research uncovered tales of an oni that could shape itself into anything. Believing this to be a great threat to the Empire, Otomo Ryogo made the monster's defeat his mission. More research revealed a temple on the east edge of the Shinomen forest where wayward monks studied arcane lore. Visiting the monastery, he approached the leader of the order and asked for their help in

a. disguising his appearance
b. branding the otomo mon to his arm
c. securing the power he needed to defeat the oni

Not understanding the true nature of the temple (they were bloodspeakers afterall), Ryogo woke several days later, branded and disoriented. He also found that a large portion of his tongue was removed to satisfy some sick ritual of the temple monks. But in Ryogo-sama's addled thought-process, this was a small price to pay for the power he was "given."

Unbeknown to the Otomo, however, his soul was how inextricably linked to Jigoku and the taint of maho. Rather than give him the power to destroy the oni, they made him a vessel of unquenchable rage, unable to ascend into the celestial heavens alongside his most honorable ancestors. In a twisted joke, they also took enough of his tongue, so he could never speak of it to anyone.

Trudging into the Ox lands and finally into the blasted Kuni plains, Otomo Ryogo hunted the beast he sought... or whatever he would find…

Months later, disoriented and devoid of his noble bearing — he lost his daisho — Ryogo stumbled into a remote Unicorn village on the edge of the Empire. Believing himself possessed and tainted, he sought jade to cure himself (again, naive). Seeking the aid of two ronin, Otomo Ryogo offered what little wealth he still had.

This would be the final mistake Ryogo would make.

During the transaction, the ronin used a painful and exotic poison that would slowly erode his mind and eventually his nervous system. Otomo Ryogo would die a horrible death 12 hours later in the middle of a rice paddy on the edge of a Unicorn farm, while the two ronin made off with his armor, wakizashi, and scant remaining zeni.

Enter the PCs
On the edge of Rokugan, a noble's body is discovered, picked clean by the elements and discovered by an unmotivated and unsavory Unicorn Magistrate (Shinjo Hanri). Reporting the death at his convenience, it would be six weeks before the PCs would arrive to find the body and a few scant details about what brought this unknown Otomo was doing so far from the heart of the Empire.

How would five lowly Jade Legionnaires piece together the scattered details of this random and inexplicable murder? And why is it that the Crane already know of it?

The plot thickens…

Tuesday, November 17, 2009

Board Game Geek Con

Brent Keith and I will be at the convention all weekend. BGG Con is in Irving or Dallas, at the Westin/Airport thing. Never been before. Directions on the site are pretty shoddy, unless the process of landing and finding the Westin is that easy.

Nonetheless, I'm excited to be showing off Thunderstone, the Adventurers, Infinite City, and a few other games Brent and I developed this year.

Look for me at the AEG booth if you're going.

Sunday, November 15, 2009

L5R CCG Art : Teaser


I really can't sleep and I don't feel like typing up too much, so here's some art for an upcoming L5R CCG set that I art directed (yes, I'm back). I assume that I can tease you with this and someone is just going to have to shut me down if they don't like it.

Art by Andy Hepworth. This is certainly one of the best looking pieces art and his work has skyrocketed since we started working together on a regular basis (we have a project coming, check your local news).

Thursday, November 12, 2009

L5R RPG Campaign : The Cast

Presently, I am running a Jade Magistrates campaign, where the five players are all "elite" samurai, working to subdue or otherwise cover-up nastiness that takes place in the empire. Shadowlands-related rumors, heinous murders, and superstitions all fall under their pervue. Presently, they are wrapped up in a couple of plots — the most important of them being a plot about a dead Otomo found on the edge of the Unicorn lands.

Because no one in the game has a good (or memorable) character name, I will merely list everyone by Player name and Clan/Family.

Aaron is the defacto leader, with a higher status that everyone else. His character is a Yoritomo courtier (weird, I know) and married to a Miya who objects heavily to their marriage. She openly detests his presence in her home and maintains her own wing of the estate.

Collin is playing an Akodo Strategist. He loves sake and is presently involved in a pretty dark story about his spirit being "fractured" after a horrible ritual.

James is playing a Moto Bushi completely devoid of tact. His viewpoint on bushido is always refreshing and eye-opening. He has taken a teenage peasant under his wing as a groom for his horse and armor. However, recently the young man (Juni) spoke up inappropriately and was sent home to his mother to learn his place.

Jason is playing a Bayushi Scout with limited political skill and a family struggling to reassert itself in court.

Weston is playing a Kitsuki Investigator with his own eta attendent. Although last session he was very tired, Weston's character is the only one asking important questions that typical samurai would never ask.

Story-wise, the characters are in a deep-deep pit of trouble. And when I can, I will post updates of their progress.

Sunday, October 25, 2009

L5R RPG Campaign

I've been running an L5R Campaign for the group (six of us total now), and while it's been moving slow, I think the player-based style is perfect for L5R. In fact, I intend a post soon about how L5R can be a STORY GAME.

In the mean time, the players are embroiled in a "murder mystery" and they've all come to take very different Points of View on what has exactly happened.

I'd rather wait to post what's going on, until the players reach a milestone in the story, since some of them read this blog.

Wednesday, October 14, 2009

Attention Game Designers

AEG is looking for innovative new designs for a line of board games releasing in 2010 and 2011. The games are set in a renaissance city, and the mechanics and theme of the individual designs can explore various aspects of life in the city, (mercantilism, politics, crime, war, etc.) From board, card, or other games we are not limiting the type of games we are looking at. As far as play style or experience it could include any style of play from resource management, economics, area control, and more. Euro-style and American nothing is off the table as long as it is fun. Innovation is a bonus!

If you will be attending Essen and think you have a game that fits please come visit the AEG booth 9-70 and ask for Todd Rowland or Mark Wootton.

If you will not be attending but would like to submit a prototype to AEG please e-mail customerservice@alderac.com and we will get you a game submission form right away.
AEG is also looking at other less specific games for our 2011 and 2012 schedule. Again the only limiting factor is that it is fun. We look forward to meeting you and playing your games.

Thursday, September 24, 2009

Fear the Boot Interview

jim pinto appears courtesy of Capital Records.

Link

Monday, September 14, 2009

Update

Hey Everyone. I've been really sick since GENCON, so I'm behind on everything. Our board game division is making headway in the industry. And soon I'll be able to share some cool news about forthcoming projects.

RPG Earth will continue soon.

Thanks for your patience.

Tuesday, September 01, 2009

Labor Day Weekend : Gateway

I always alert people that I'll be at the local convention (LAX Radisson), but no one ever shows up to playtest and/or hang with us.

So.

Forget you, this time.

Jerks.

In all seriousness, I hope to have four games to show off. Finger's crossed.

Wednesday, August 26, 2009

Aug/Sept 2009

Gencon nearly killed me. I got sick coming back and now, two weeks later, I'm still not feeling well.

"Damn you working from home and not being exposed to germs often enough."

That said, I'm buried with work on Infinite City and Thunderstone. After that, I have to get a few new board game designs into playtest and then share them at Gateway 2009.

So... all really bad excuses for not posting, but I throw myself on your humble mercy. Both of you.