Monday, September 03, 2007

Coil: Playtest

By the end of the week, I will have a working model for a playtest of Coil, my multi-character, macro-style, chapter-drive, urban, social, fantasy (how many more descriptors can I fit here) game.

I would be interested in sitting down with some people to work out the kinks and/or sending out the playtest document.

Of course, I assume the LA crew will want to play it when were done with the present game.

Anyone that would like to look at it, let me know.

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