Wednesday, April 25, 2007

City of Coil V: A List of Guilds, Part II

Abjuration Guild. Associated with the abjuration school of magic.
Abjuring Guild. An all encompassing magic guild involved with those who do not draw from the Silver Emote, but rather from a more archaic spell source.
Arcana Guild. A guild associated with the academic study of lost magic.
Arcane Guild. A guild associated with the academic study of magic.
Arcanum Guild. A guild associated with the academic study of man and magic.
Conjuration Guild. Associated with the conjuration school of magic.
Divination Guild. Associated with the divination school of magic.
Divining Guild. Associated with auguries and foresight, but not prophecies and omens.
Evocation Guild. Associated with the evocation school of magic.
Exorcism Guild. A guild associated with the eradication of possessive spirits. Because the guild wields a great deal of power, each year the criterion for possessive spirits widens, thus making mediums and shaman more unlawful.
Fellowship Guilds. More later.
Fey Magic Guild. Associated with an outdated and mostly unlawful school of magic. Members of the fey magic guild must also belong to the abjuring guild, mage guild, and divining guild. Fey mages speak with visible (fey) spirits. All elf wizard must belong to this guild (whether they practice Fey Magic or not).
Fire Magic Guild. Because fire magic can be so destructive in a city like Coil, may spells are regulated by a separate guild.
Fleshcrafting Guild. A guild associated with the academic study of fleshcrafting.
Glyphs and Wards Guild. Associated with abjurations specifically involving warding a settlement against intrusion.
Healer Guild. Associated with arcane and divine magic involving healing.
Illumination Guild. Associated with the magical lighting of districts.
Illusion Guild. Associated with the illusion school of magic.
Mage Guild. The mother of all guilds. The overseer of nearly everything in the city.
Medium Guild. Associated with an outdated and mostly unlawful school of magic. Members of the medium guild must also belong to the abjuring guild, mage guild, and divining guild. Mediums speak with invisible spirits.
Monastic Guilds and Orders. More later.
Necrology Guild. A guild associated with the academic study of undead.
Necromancy Guild. Associated with the necromancy school of magic.
Occultism Guild. A guild associated with the academic study of cults and the occult under direct approval and supervision of the church.
Prophecy Guild. Associated with divinations specifically involving future events.
Sangoma. Associated with an outdated and mostly unlawful school of magic. Members of the Sangoma guild must also belong to the abjuring guild, mage guild, medium guild, and divining guild. Sangoma are nothing more than archaic “tribal” witchdoctors, but very little is known about their practices. Speculation remains whether or not Sangoma priests practice ritual sacrifice. As such, it is watched over very carefully.
Scrying Guild. Associated with divinations specifically targeting another person.
Shamanism Guild. Associated with an outdated and mostly unlawful school of magic. Members of the shamanism guild must also belong to the abjuring guild, mage guild, and divining guild. Shamans speak with ancestor spirits.
Summoning Guild. A guild associated with the academic study of conjuration and summoning.
The Church of the Sun. More later.
The Created Guild. A guild associated with the academic study and application of golems, homunculus, and other created.
Theology Guild. A guild associated with the academic study of theology under the direct approval of the church.
Transmutation Guild. Associated with the transmutation school of magic.
Witch Hunting Guild. A guild associated with the hunting of all undead, with approval from the church, exorcism guild, hunting guild, mage guild, and necrology guild, occultism guild, and theology guild.