Monday, July 02, 2007

City of Coil X: The Package

How it works together.

While I am presently running the City of Coil using D&D (we roll dice twice a session), I actually intend to develop a complex system of social interaction for a MASSIVE CITY, MULTI-CHARACTER RPG.

The details are sketchy at the moment, but the system will be fluid enough to do anything you want with it and allow NUMEROUS NPCS (technically infinite), while offering nothing in the way of complex spell lists or weapon lists.

More later.

I've also been bouncing around the idea of doing a POD/PDF book called D&D Lite. Or something similar. A stream-lined set of rules that mesh with everything you are presently using, but that make the game easier and faster to play... so you can get right into the story.

Comments or suggestions? Thoughts?