Saturday, September 08, 2007

City of Coil: Act II

We've had a huge shift in tone and players recently and the campaign has taken a weird turn.

The story is sort of heating up... but not completely... it's hard to define.

In some ways, it's become a traditional "get the mission" sort of game, which I was trying to avoid. And in other ways it's stumbling through the difficult second Act.

Which is funny, because I had intended about five Acts of escalating complexity. But it looks like it might just be a two or three act story, now.

We'll see.

Colby, Brian, and Adrian are joining or have joined the game.